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Gr 8 Technology Unit 2: Mash It Up

Page history last edited by Frank Curkovic 10 years, 11 months ago

 

 

"Good artists copy, great artists steal."

-Pablo Picasso

 

Area Of Interaction - Human Ingenuity: 

Media can be constructed and consumed. Recent advances in technology have led to the increased malleability of media like text, images, music, and video.  Advances in the speed and flexibility of communication are allowing people to make use of copyrighted content to build a culture of remixes and mashups, exercising reinterpretation and creativity in the process. Media can now be combined, retold and reinterpreted in many different ways. Does this new content change the meaning of the old? Does it suit a different purpose? Where is the line between creation and plagiarism? Is there a differences between a remake and a reinvention? Do these new works reflect our culture? Does it lead to greater creativity?

 

Significant Concept: Everything is a remix.

 

Unit Question: Does copyright hinder or cultivate creativity?

 

 

Glossary of some terms

 

INVESTIGATE:

In this phase of the Design Cycle, you will need to:

  • Identify the problem
  • Develop the design brief
  • Formulate a design specification

Review TSC criteria here 

 

Lesson 1: (week of Jan 7, 2012)

 

1. Watch this newscast:


 

 

2. Watch the Scary Poppins recut: (original)

 

3. Watch Harry Potter vs The Hunger Games:

 

 

4. Watch Toy Story 3: Inception:

 

 

Others: The Shining RecutHunger Games | Sound of Music, Upular by Pogo

 

DESIGN FOLDER: Small group discussion (20mins):

*Briefly document your answers and be prepared to share your answers with the class.

You will need to make a copy of the Design Folder to store your work here

  1. What do the above works have in common?
  2. How does the new content change the meaning of the old? How does it suit a different purpose?
  3. What does it mean to be creative?
  4. What is the difference between a remake and a reinvention? 
  5. Do you think this is creative or simply plagiarism? 

 

Unit Task: You will create a remix or mashup of your choice.

You should recombine elements from published works in a new, thoughtful way. 

Your mashup may focus only on the visual, video or audio only, or both. Your product should correctly follow fair use policy and not infringe or plagiarise. You should consider where you will find or gather your source material and the technical tools required to complete the task. What technical skills do you think you will need to learn? You should also evaluate the purpose and character of your use, the nature of the copyrighted work, the amount and substantiality of the portion used and the effect of the use on the market for the original. Depending on your creation, your video should be no less than 30 seconds and no longer than is appropriate for its type (if you're making a movie trailer, they generally run 60 seconds. Music videos tend to be the length of the song.)

 

Review: AoI, Significant Concept and Unit Question

What is copyright? Define. What other terms come to mind?

Does copyright hinder or cultivate creativity? (Unit Question)

 

View Copyright, Forever Less One Day. Document any relevant notes.

 

Watch Larry Lessig: Laws That Choke Creativity (20mins) Document any relevant notes.

 

 

DESIGN FOLDER: In groups, define the following terms (20 minutes):

  • remix
  • mashup 
  • fair use (derivative, transformative)
  • copyright
  • copyright infringement 
  • plagiarism 
  • piracy 
  • creative commons
  • public domain
  • royalty free
  • stock footage 

Be prepared to share your answers as a class. 

 

Homework:

Watch A Shared Culture


Watch Creative Commons explanation

 

Lesson 2: Investigate cont'd (week of Jan 14, 2012)

Review key words and definitions.

We discussed what it means to be creative and "Does copyright hinder or cultivate creativity?"

Now let's discuss (5-10 mins):

  1. Does creativity build on the past? How?
  2. Picasso said, "Good artists copy, great artists steal." What are your thoughts on this?

 

DESIGN FOLDER: We will now watch a documentary by Kirby Ferguson entitled, "Everything is a Remix." You are required to take notes whilst watching the film. (45-50mins)

Part 1: The Song Remains the Same

Everything is a Remix Part 1 from Kirby Ferguson on Vimeo.

 

Part 2: Remix Inc.

Everything is a Remix Part 2 from Kirby Ferguson on Vimeo.

 

 

Part 3: The Elements of Creativity

Everything is a Remix Part 3 from Kirby Ferguson on Vimeo.

 

Part 4: System Failure

Everything is a Remix Part 4 from Kirby Ferguson on Vimeo.

 

What are students' thoughts regarding the documentary? Discuss in groups and as a whole class.

 

Finally, Embrace the Remix

 

Dangermouse-Encore


 

Homework:

Read "Copy Quiz"

 

 

Lesson 3: Investigate cont'd

Watch A Fair(y) Use Tale (20 mins)

Whilst watching, answer the following questions in your Design Folder:

  1. What is copyright and how does it apply to the owner and a potential user?
  2. What things can be copyrighted? (2:51)
  3. What is the duration of copyright and what is the public domain? (3:47)
  4. What is fair use? (6:23) 

When the film is complete, you will have 5mins. to share/confirm answers as a group, and then as a class.

 

Fair Use:

This diamond will help you figure out whether or not a creative work is fair use.

The inside of the diamond lists the situations in which fair use can be applied.

Each point of the diamond lists a certain way that you can use copyrighted work for fair use.

If a creative work falls into at least one of the situations inside the diamond, and if it fulfills one of the criteria at the four points of the diamond, there’s a good chance it’s fair use!

Use the diamond to help you decide whether the case studies you view in class are fair use.

FAIR USE: The ability to use copyrighted work without permission, but only in certain 

ways and in specific situations (schoolwork and education, news reporting, criticizing 

or commenting on something, and comedy/parody).

(resource: http://www.commonsensemedia.org/sites/default/files/6-8-respectingwork-reworkreuseremix-fairuse-handout.pdf)

 


As an exception to copyright, fair use has been a key to the freedoms individuals have in interacting online. Fair use permits individuals to do things that could otherwise be deemed illegal under copyright law — like using clips from a television show in a video produced to comment on a controversy related to the television show. The copyright statute codifies the following four factors in weighing whether or not the use of a copyrighted work is a fair use:

  • the purpose and character of the use
  • the nature of the copyrighted work
  • the amount and substantiality of the portion used
  • the effect of the use on the market for the original

(source

 

You Be The Judge Activity (40mins)

The creators of A Fair(y) Use Tale (Prof. Faden) are being brought to court by Disney. You will be assigned a role throughout this.

You have the remaining time in class to prepare your argument. The court date will be held during the next class.

 

Homework:

Browse through "Fair Use Frequently Asked Questions"

 

Lesson 4Investigate cont'd

Let's go to court! Activity cont'd (30mins)

Trial Schedule and Assignments

1. Opening Statements (3-5 minutes each side)

    • Plaintiff's Attorney #1 gives opening statement.
      • Explain the basis for the copyright infringement suit.
    • Defendant's Attorney #1 gives opening statement
      • Preview the fair use arguments.

 

2. Testimony and Cross-Exam for Plaintiff (3-5 minutes each side)

    • Plaintiff's Attorney #2 calls plaintiff to the stand.
      • Ask the plaintiff questions that demonstrate whether unauthorized copying occurred and how Disney has been harmed by the infringement.
    • Defendant's Attorney #2 cross-examination of plaintiff.
      • Ask the plaintiff questions that demonstrate that the original Disney footage is different from "A Fair(y) Use Tale" in key ways.

 

3. Testimony and Cross-Exam for Defense (3-5 minutes each side)

    • Defendant's Attorney #3 calls defendant to the stand.
      • Ask the defendant questions that demonstrate that Faden used the Disney clips to educate others about the issue in a compelling way. Try to discuss the video clip's adherence to the fair use factors.
    • Plaintiff's Attorney #3 cross-examination of defendant.
      • Ask the defendant questions that demonstrate that Faden did a great deal of copying of Disney's copyrighted work.

 

4. Closing Arguments (3 minutes each side)

    • Plaintiff's Attorney #4 gives closing argument.
      • Summarize and conclude that Faden committed copyright infringement.
    • Defendant's Attorney #4 gives closing argument.
      • Summarize and conclude that "A Fair(y) Use Tale" is a fair use and that Faden did not infringe Disney's copyrights.

 

5. Jury Deliberations (5 minutes)

    • Jury discusses case and reaches verdict.
    • Verdict is written down and handed to Judge.
    • Judge reads verdict to class.

 

6. Post-Trial Debrief

    • Teacher debriefs student jury verdict with the class.

 

 

DESIGN FOLDER:In groups, discuss: What Makes a Good Mashup?

 

Unit Task: You will create a remix or mashup of your choice.

You should recombine elements from published works in a new, thoughtful way. 

Your mashup may focus only on the visual, video or audio only, or both. Your product should correctly follow fair use policy and not infringe or plagiarise. You should consider where you will find or gather your source material and the technical tools required to complete the task. What technical skills do you think you will need to learn? You should also evaluate the purpose and character of your use, the nature of the copyrighted work, the amount and substantiality of the portion used and the effect of the use on the market for the original. Depending on your creation, your video should be no less than 30 seconds and no longer than is appropriate for its type (if you're making a movie trailer, they generally run 60 seconds. Music videos tend to be the length of the song.) 

*Don't forget about the terms studied.

 

You will need to complete your Investigation in your Design Folder.

You need to:

  1. State the problem in your own words.
  2. How is the problem significant in a wider context? (Who is affected on a local or global level?)
  3. Develop a design brief (What needs to be investigated? What areas of research do you need to undertake? What sources can you use for information? Make a list. Are there any questions you wish/need to investigate? Reference your sources. How did you evaluate the information you found? How do you intend to solve the problem? Design brief: The student’s response to the challenge, showing how they intend to solve the problem they have been presented with. This will guide their investigation as they work to develop a more detailed design specification. 
  4. Develop a design specification (What requirements must your product/solution meet? Write and number these as statements. Design tests to evaluate the success of the product/solution.) Design specification: A detailed description of the conditions, requirements and restrictions with which a design must comply. This is a precise and accurate list of facts such as conditions, dimensions, materials, process and methods that are important for the designer and for the user. All appropriate solutions will need to comply with the design specification.  What kind of test can you create?

*This is assessed for Criteria A

 

Lesson 5Investigate cont'd

Continue with Design Brief and Design Specification.

 

Homework: Write a blog post addressing the unit question "Does copyright hinder or cultivate creativity?" Refer to any key terms and videos discussed in class. Due week 7.

 

Lesson 6Investigate cont'd

Watch someone remix themselves:


Continue with Design Specification.

Students should focus on designing tests to evaluate the success of the product/solution. This is an experimental phase and should NOT be your final product. Make sure to record your process work, especially if things are failures!

 

Design Brief and Specifications should be complete by next week for assessment.

 

Homework: Write a blog post addressing the unit question "Does copyright hinder or cultivate creativity?" Refer to any key terms and videos discussed in class. Due week 7.

 

 

DESIGN:

In this phase of the Design Cycle, you will need to:

  • Design a product/solution 
  • Assess the designs of your product
  • Select a design and justify your choice 

Review TSC criteria here 

 

Lesson 7: Design

Design Assessment for Criteria B:

DESIGN FOLDER - It is now time to design the Product/Solution:

  • Compare and contrast at least 3 Mashup Project Ideas that interest you.
  • Do 1 project idea a week for 3 weeks.
  • Do they meet the design specifications? What would you use as source material? 
  • Assess designs of your product/solution. What are the pros and cons of each?
  • Start off simply and get gradually more detailed.
  • Use pictures as well as detailed comments/labels as to the hows.
  • These designs should explain to someone else how they could create your product/solution.

Recap your work done with a peer. 

 

Lesson 8: Design con'td

Project idea 2 

 

Lesson 9: Design con'td

Project idea 3.

Choose your design. Write a paragraph explaining why you have chosen this final design and evaluate it against the design specifications.

Criteria B material due next class.

 

PLAN:

In this phase of the Design Cycle, you will need to:

  • Plan a product/solution
  • Document the steps required according to your design
  • List required resources and time 

Review TSC criteria here

 

Lesson 10: Plan

Design Assessment for Criteria C

DESIGN FOLDER - It is now time to plan the Product/Solution: 

1. What steps are needed to create the product/solution according to your design? Make a point form list of step headings

2. Now go into detailed planning. Consider each step carefully. Don’t forget resources and time. THIS IS IMPORTANT. You will have to explain any changes you make to this plan.

3. Evaluate the plan

 

Lesson 11: Plan

cont'd

Criteria C material due next class. 

 

CREATE:

In this phase of the Design Cycle, you will need to:

  • Use appropriate techniques and equipment
  • Follow your plan
  • Create the product/solution 

Review TSC criteria here 

 

Lesson 12, 13, 14, 15: Create

Begin creating your product.

Design Assessment for Criteria C

As you create, make sure to follow and track your plan. If you deviate from your plan, record and justify your reasons in the table provided in your Design Folder.

 

Lesson 16: Create

Last day to work on products!

Criteria D material and final product due next class for public screenings.

 

Lesson 17: Showcase

Students share their creations.

 

  

EVALUATE:

In this phase of the Design Cycle, you will need to:

  • Evaluate the product/solution
  • Evaluate your use of the design cycle 

Review TSC criteria here 

 

Evaluate - Lesson 18:

On your blog, write a final evaluation in paragraph form. Consider the following:

1. Write a basic introduction. Use your tests from Part A to assess your product/solution.

2. What are the strengths and weaknesses? How could your product be improved? Please provide hyperlinks to the original source material that you used. Take a screenshot of the software and files that you used.

3. Evaluate your use of the Design Cycle. Honestly think about your performance throughout the Design Cycle. Take time to consider how you performed for each section.

If necessary, review the sections to refresh your memory.

Paste the blog entry URL in your Design Folder.

Due next week

 

Lesson 19:

Does copyright hinder or cultivate creativity?

 

Are Mashups the End of Music Genres As We Know Them? 

 

Optional: Is Photoshop Remixing the World?

 

June:

Feel free to watch any of the following free documentaries:

-Copyright Criminals doco (PBS Independent Lens 56:35)
-PressPausePlay doco (1h21m)
-RIP: A Remix Manifesto (1h27m)

 

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