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Digital Character Illustration (short version)

Page history last edited by Frank Curkovic 11 years, 2 months ago

Stereotypes in the news!

Meet Mr. James, gaijin clown (via The Japan Times Sept. 1, 2009)

Not everyone is laughing at McDonald's Japan's latest wheeze, a hapless foreigner who'll never fit in


 

 

 

Title: Are You The Right Type?

Students are evaluated on knowledge, process, participation as well as product.

*Lesson activities below are subject to change at teacher's discretion.

 

Skills:

At the end of this unit, students will be able to:

  • Identify different fonts
  • Identify character traits
  • Draw cartoon characters
  • Use the live trace and live paint tools in Adobe Illustrator

 

Knowledge:

At the end of this unit, students will understand:

  • That pictures can tell stories
  • The design process
  • Character design
  • Stereotypes affect individuals

 

Assessment

Formative:

  • Your font brainstorm (Criteria A, D)
  • Research & Planning (Criteria A, D)
  • Thumbnail Drawings (Criteria A, B) 

 

Summative:

  • Your final character illustration (Criteria B, D)
  • Final Reflection (Criteria C)
  • Artistic Awareness & Personal Engagement (Criteria D)

 

Unit cover sheet: MYPUnitCoverSheet-Art8.2CharacterIllustration.pdf

Task Specific Clarification here

 

Approaches to Learning:

Organisation:

•time management—including using time effectively in class, keeping to deadlines

•self-management—including personal goal setting, organization of learning materials

Reflection:

•self-awareness—including seeking out positive criticism, reflecting on areas of perceived limitation

•self-evaluation—including the keeping of learning journals and portfolios, reflecting at different stages in the learning process

Thinking:

•generating ideas—including the use of brainstorming

•planning—including storyboarding and outlining a plan

•inquiring—including questioning and challenging information and arguments, developing questions, using the inquiry cycle

•applying knowledge and concepts— including logical progression of arguments

•identifying problems—including deductive reasoning, evaluating solutions to problems

•creating novel solutions—including the combination of critical and creative strategies, considering a problem from multiple perspectives


Key words: Adobe Illustrator, Cartooning, Character, Command, Comics, Curve, Digital, Direct Selection Tool, Font, Live Trace, Live Paint, Paths, Points, Racism, Selection Tool, Stereotypes, Swatch, Typeface, Typography, Weight (line)

 

Creative Process:

1. Research

2. Style Selection

3. Thumbnail Sketching

4. Refinement Sketches

5. Building Your Artwork

6. Final Artwork

 

Cross-curricular links:

Grade 8 Drama Unit 1: Characterisation

Grade 8 Humanities (political cartoons: exaggeration, labeling, symbolism)

EAL (picture books & cartooning)

 

*Activities are subject to change at teacher's discretion.

 

Week 1 - Pre-assessment Task

Draw a cartoon character of yourself (full body) as best as you possibly can without any instruction. You can draw it in any style you prefer.

You may use the internet to assist you in any way you require.

Consider:

How can your cartoon represent you physically and emotionally?

You may also tailor your character to any age group you see fit.

Requirements: Full page and full colour.

 

Gallery walk and discussion:

How did you decide how to depict your character? Did you do research? Why or why not?

Looking at your work, what are your strengths? weaknesses? areas to improve?

What was the easiest part of this task? What was the most challenging?

 

 

Week 2 - Intro & Research

Watch the following video and pay attention to some of the font names that appear.

 

Sequel to the above video here.

 

Unit Question: What are stereotypes? (Small group discussion. Record your results in your Developmental Workbook (DWB).

Be prepared to share your answers as a class)

 

Distribute unit cover sheet, which may also be downloaded here: MYPUnitCoverSheet-Art8.2CharacterIllustration.pdf

 

Watch the following video. What are the racial stereotypes you see? Jot down notes in your DWB.

 

 

Watch the following video on Disney animations. What are the stereotypes or generalisations? How are the different races portrayed?

Take notes on how the following are portrayed:

  • Asians
  • Natives
  • Latinos
  • African Americans

After viewing these videos, what are your thoughts? Do you have any questions?

Example answers

 

 

Watch this last video to reinforce your notes. Do you think stereotypes construct or deconstruct characters?

 

What stereotypes have you encountered or witnessed?

 

 

Review the following characters from the first video clip and discuss the following:

  • Do you feel the characters reflect or create stereotypes?
  • Do you feel they are racist or offensive? Why or why not? 

 

Review the significant concept for the unit: "Stereotypes can be constructed and deconstructed."

 

Unit Task:

You work for Pixar! Pixar are about to develop an animated feature film based on Typography. You will be assigned a typeface from below.  

Pixar requires you to personify your font into a human character. You will need to think both creatively and critically.

You will need to research your font, gather resources for inspiration, develop several thumbnails for your character in a variety of styles and then decide on the final one.

Your character must embody or personify the traits of the font. You can create your character in any artistic style you wish, as long as you meet Pixar's requirement.

 

other Typefaces here.

 

Take some time to brainstorm ideas and do some preliminary research for your font. Knowing the history of your font may assist you in generating ideas. Document your brainstorm in your DWB. *This will be part of your Knowledge & Understanding mark on the unit rubric. Think about what the font means and its possible appearance. Remember, this is simply a brainstorm activity to help generate ideas. 

Consider the following:

  • What mood, situation or images does your font convey?
  • What is the history of the font? Does its invention or development matter?
  • How can you play on the title of the font?
  • What nationality could it be?
  • What time period could it be from?
  • Is it male or female? Adult or child?
  • Could it be a hero or villain?
  • Could it be tall or short? Muscular or weak? etc.
  • How is its body posture or pose?
  • What clothing could it wear to accentuate the meaning?
  • What facial expression would it have?
  • What could its occupation be? etc.

When complete, share your ideas in a small group and add to your list.

 

 

Student work from 2011 here.

 

Review Rubric. What is being asked of you?

 

Task:

What cartoon characters do you know?

  Gather various character images to use as resources for inspiration. These may prove useful when drawing eyes, hands etc. Simply drag the photos to your desktop and insert them into a document to print and glue it into your DWB. Try to record your sources.

Tips: Check out The Cartoon NetworkLooney Tunes, Hanna Barbera, Disney, Studio Ghibli etc.

 

Homework:

  • Continue researching and brainstorming traits for your font. (Required)
  • Continue gathering various cartoons as inspiration for your character. Pay attention to face, body, hair, eyes and hands (Required)

 

  • Watch the following video (Optional)

Typefaces give us signals from erik spiekermann on Vimeo.

  • What Type Are You? Answer 4 simple questions to see what typeface you are. (Optional) 
  • Watch the following video on comics. (Optional)

The Story of Comics from Maeve Clancy on Vimeo.

 

 

Week 3 - Heads & Faces

Significant Concept: "We can write with pictures."

  • What does this mean? Discuss in groups and record your answers in your DWB.
  • How will this apply to our unit and your task?

 

Considering your brainstorm, complete the planning sheet provided you.

You can download the sheet here: MS Art 8-2-1 Character Illustration Planning sheet.pdf

Consider your first drama unit on characterisation. How can this help you?

Share your plan with 2 peers to get feedback.

 

When your character plan is complete, begin experimenting by drawing thumbnails for heads and faces. Thumbnails can be loose and do not have to be very detailed. Try experimenting with different head shapes, placement of eyes etc.

You may also wish to consider the style of your character. Will it be done manga style? Or in a cute, childish style? An American comics style? Notice how these would all be different. Feel free to refer to the images you gathered to use as inspiration.

Remember, you should be experimenting and only creating draft sketches. Currently you are only planning and experimenting. 

 

Images below scanned from this book.

 

 

 

 

 

Facial Expressions will enhance and display a lot about your character. 

View the information below and create drafts for your character. Images below scanned from this book.

 

 

2 pages below scanned from this book.

 

 

Homework: 

Inside a cartoonist's world - Liza Donnelly

 

Look at this very short article: Quick Tip: The Line of Action, Make Your Character Poses More Dynamic!


 

Continue developing your character. (Required)

 

 

Week 4 - Body & Poses

Watch the following video:


Consider your plan. What pose will best personify your character?

Begin experimenting with various bodies.

A typical human male body is 6.5-8 heads longs. A superhero may be 10 heads long and a cute character will be 2-2.5 heads long.

Test to see which suits your character best. You should create several thumbnail sketches testing your ideas. When done, further develop at least 3 body sketches.

Do not worry about details. These are loose sketches. When you discover one you like, you may begin elaborating it, after teacher approval.

Images below scanned from this book.

 

What pose will enhance your character? You should also begin taking clothing into account. Images below scanned from this book.

 

Here are some quick sketches for poses. You are encouraged to try some. Images below scanned from this book.


Optional: If your character is taking inspiration from Marvel or DC Comics, you may find this useful:

 

Now that you have thought of your character & its facial features, you may also reconsider the style of your drawing.

A true artist will explore various avenues, styles and techniques to enhance the portrayal of the character.Image below scanned from this book.

 

 

Optional: If required, have a look at hands.

 

Images below scanned from this book.

 

Homework:

 

 

Week 5 - Finalising

Finalise your character with all the elements you have learnt so far and begin considering clothing and accessories etc.

Draw your character on a full page of paper. Leave approximately a 1.5 inch blank border on your paper.

Feel free to experiment with your line thicknesses as well. Your final drawing will need to be outlined with a black marker.

DO NOT leave any open spaces. Ensure all line work has closed spaces. This will make the digisation process easier.

 

You will need to have your character drawing scanned and the jpg file saved and ready for next class.

This is ESSENTIAL! You will need it. Feel free to come in to use the scanner anytime you are free.

 

Homework: Complete the above tasks. (Required)

 

 

Week 6 - Adobe Illustrator (Live Trace & Live Paint)

Students begin tracing their final character in Adobe Illustrator. The easiest and fastest option is to use Live Trace and Live Paint.

Watch the tutorial here: http://www.adobe.com/designcenter/video_workshop/?id=vid0043

NOTE: If you can't see how the Live Paint option was selected in the video, it is explained below.

 

On your work, type the font name using that font. Include your name and grade group as well.

Export your drawing as a PNG file (300dpi & select "Use Artboard").

Please email the PNG file with your "Name-Font title-Grade Group-year" to the teacher. (ex. CurkovicF-TimesNewRoman-8B-2012)

You should print 2 copies.

 

Homework: as required. Work due at the beginning of next class.

 

 

Week 7 - Presentation/Reflection

Students will present their character to the class and write reflections.

Print your finished character design on A4 paper if not done so and place 1 in your DWB.

 

In paragraph form, please answer the questions below and include relevant key vocabulary used in class.  You should have an introductory and concluding statement. Please provide detailed examples to explain and support your statements.

Key Vocabulary: Adobe Illustrator, Cartooning, Character, Command, Comics, Curve, Digital, Direct Selection Tool, Font, Live Trace, Live Paint, Paths, Points, Racism, Selection Tool, Stereotypes, Swatch, Typeface, Typography, Weight (line)
Note: Sometimes it is as important to state what you haven’t done, as much as what you have done.

 

  1. State your font, describe your character and how you attempted to design and create a character that personified your font. How did you “write with a picture?”
  2. What are the strengths and weaknesses in your character design? 
  3. Identify effective strategies or goals to further develop and improve your artistic processes (this may include research, planning, your drawing skills as well as technical skills).
  4. In your opinion, do you feel stereotypes aided or hindered your development when creating your character? Why or why not?

 

Time permitting, self-evaluate yourself using the rubric.

Download and print:

Task Specific Clarification here

 

 

 

 

 

 

Teacher Resources:

 Character Illustration on Creative Sessions

20 Questions for Characters

http://illustration.worth1000.com/tutorials/161970/adding-expression-to-characters

http://www.rottentoons.com/how-to-draw-a-cartoon.html

http://www.littleboxofideas.com/blog/features/the-basics-of-conceptualization-in-character-design

 

Books:

Art For Kids: Cartooning

How to Draw and Paint Crazy Cartoon Characters

How to Draw Comics the Marvel Way

 

 

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